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Multi-player, Multi-prize, Imperfectly Discriminating Contests

机译:多人,多奖,不完全区分比赛

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摘要

This paper models success probability in imperfectly discriminating contests involving multiple players and multiple prizes. This turns out to be a generalization of Tullock's contest success function to a multiplayer, multi-prize situation. The model can be used to analyse e orts exerted by individuals in various real-life situations, like obtaining seats in congested public transportation vehicles or obtaining admission into elite educational institutes. We propose a \holistic" probability model, derive the equilibrium e orts exerted, and analyse those e orts, the associated total costs and total dissipation, and also pricing and the optimal number of 'seats'. We also discuss extensions of the model.
机译:本文对涉及多个球员和多个奖项的不完全区分比赛的成功概率进行建模。事实证明,这是塔洛克(Tullock)竞赛成功功能对多人,多奖品情况的概括。该模型可用于分析个人在各种现实情况下所施加的行为,例如在拥挤的公共交通工具中获得席位或获得精英教育机构的录取。我们提出一个“整体”概率模型,得出均衡的收益,分析这些收益,相关的总成本和总耗散,以及定价和“席位”的最佳数目,并讨论该模型的扩展。

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